#ifndef __LINK_H___
#define __LINK_H__

#include <wiisprite.h>

#include "input.h"

#include "Entity.h"
#include "Creature.h"

class Link :public Creature
{
	//  Not too much yet


public:
	Link();
	~Link();
	
	bool Update();
	
	//void direction(Direction dir, bool pressed);

	










private:
	//bool pressed[4];
	bool CurrDirHeld();  // If the button for the current direction is held







};

#endif//__LINK_H__